Star Wars: The Old Republic Preview

The editors at GamesRadar are offering up a lengthy hands-on preview of LucasArts and BioWare’s Star Wars: The Old Republic.

BioWare aim to fill ToR with this kind of mission to a truly extraordinary extent. Each of the six player classes will have an entirely unique, entirely separate story and series of quests. If you were to play each class in turn, you wouldn’t repeat a single mission, or see a repeated location.

It gets better. Each of those campaigns is the equivalent of one of the previous KotOR games. A grand adventure for each of the six character classes. Each of those campaigns is fully voiced, with multiple paths (and every dialogue choice is spoken. This is probably the largest voiceover project the games industry has ever undertaken). It’s a big, big, big game.

What BioWare are delivering is the largest expansion of detail within the Star Wars universe ever conceived. They’re fleshing out one of the least detailed periods of Star Wars history, where Sith and Jedi existed in mutual antagonism for centuries the galaxy teetering on the brink of war, having already suffered many catastrophic conflicts, culminating in the sacking of Coruscant itself the galactic capital.

As much as I hate paying a monthly subscription, this is one game I won’t be missing out on.

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