The Age of Decadence January Update

The latest monthly update for The Age of Decadence brings a progress report on the still-unfinished title, a first-hand account of the problems with IGF and its nomination system, and a series of in-game vignettes.

Here’s a snip:

As I’m sure you know, Steam has kindly greenlighted us and we’re in the process of signing paperwork and such. They seem to be a bunch of friendly and helpful people, which is always nice. The “greenlighening” has attracted a lot of attention and increased the number of pre-orders, so we already feel the effect.

In unrelated news, we entered the demo into IGF 2013 in Oct. I’ve never thought that we would win, obviously, but hoped for a nomination. Didn’t happen, sadly. The judge couldn’t get out of the town and felt that the demo was “seriously limited”. I explained but I guess the damage was already done. Oh well…

Working on a location aptly named Inferiae – (Rom. Antiq.) Sacrifices offered to the souls of deceased heroes or friends. Greatly expanded the main character’s dialogue file, almost to the point of getting lost in the branches myself. You have a lengthy chat with this character and if she doesn’t like your answers, you’ll be offered as the aforementioned sacrifice.

Added another path there. Kinda tried another angle to see if it works and it worked. Added two more options if you do end up becoming a sacrifice and tied one of the options to another location, which fixed one of the issues in that location as well. So, all and all, I’m very pleased with this month’s progress.

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