The Banner Saga 2 Patch #1-2 Released

Since we last checked, a couple of patches have been released for The Banner Saga 2, Stoic’s second title in their planned trilogy of turn-based viking-inspired RPGs. The full changelogs can be found here and here and list a large number of changes, but to summarize, the patches focused on smoothing the game’s balance, fixing bugs and improving performance. I’m going to quote the changelog of the most recent one, to offer an idea of what changed to someone who just saw the patch downloading recently:

Changed: Match Resolution summary now shows injured units in the wrap-up. This shows up in a ‘Consequences’ section
Changed: Prevent duplicate items from appearing in markets when your caravan already has the item.
Changed: During intro tutorial, the pause/options menu has a button to SKIP TUTORIAL
Changed: Reduced game executable size, slightly improving startup time
Changed: Change caption of ‘Assemble your Heroes’ page so simply ‘Heroes’
Fixed: The memory leak related flickering-character issue
Fixed: More minor memory leaks to improve stability during long play sessions
Fixed: Unable to unlock Fighting Force achievement upon meeting criteria
Fixed: Placeholder text when Stonesinger Ally appears in Chapter 13
Fixed: sav_finale_2 was not saving at the end of the game in some cases
Fixed: Typo corrections to several conversations
Fixed: Assemble Heroes screen returning to view briefly during the loading of some battles
Fixed: Kragswoman Skystriker (kragsman_02) blinking out at end of Rain of Arrows animation
Fixed: Master Tactician achievement not unlocking after completing a sparring battle with six rank 10 units
Fixed: Killing 3rd consecutive enemy using Cull the Weak on last enemy not completing the Objective
Fixed: Nid and Oddleif’s activities in the Arberrang gate fight should be less error prone.

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