The Bard’s Tale IV: Director’s Cut September 10 Patch

Following the release of the extended “Director’s Cut” of The Bard’s Tale IV: Barrows Deep, inXile Entertainment brings us a new patch for the game that addresses some of the most commonly reported issues introduced by the recent major update. Here are the patch notes:

This update is live now! Please follow the inXile forums for known issues and updates on patch releases.

Quest & Progression

  • Fixed an issue where the user is not given the Wildland Whistle at the Adventurers’ Guild after disabling Party Chatter
  • Fixed collision around certain puzzles and ledges that were allowing the player to fall out of bounds in certain circumstances
  • Fixed messaging for when the player does not have a lockpick in their inventory they will not be informed about it being required to open locked doors

Graphics/Performance

  • Added various art optimizations, collision, and asset loading improvements
  • Improved performance when player opens and closes inventory windows
  • Grass is now once again growing in the Forest of Inshriach
  • (PC) Improved NPC shadows and fixed High and Ultra shadow settings
  • (PC) Lighting adjusted throughout Skara Brae Above, Skara Brae Below, and The Cellars of Kylearan’s Tower
  • (Xbox One and PS4) Improved framerate in various levels

Combat

  • Fixed an issue where rapidly issuing commands may cause one of the spaces on the combat grid to become locked
  • Fix for Forceful Wave attack that may cause the character’s position to get out of sync
  • Fixed certain issues where charging specific enemies could result in players getting stuck on the environment or produce a misaligned combat grid
  • Fixed an issue where loading an auto save created before a combat animatic could stop the following combat from occurring
  • Fixed an issue where enemies could fail to launch Mangar’s Mind Jab
  • (Linux) Fixed an issue where enemies in any combat could respawn after reloading the level

Misc.

  • Removed the Save Game option during animatics
  • Fixes and improvements for various party chatter moments
  • Fixed issues where using songs to quickly solve multiple puzzles could cause the puzzles to break
  • Fixed an issue where translation was missing for the 2nd riddle statue in Kylearan’s tower
  • Fixed an issue in Mangar’s Tower where subtitles and VO would fail when ghosts were summoned and interacted with for the first time
  • Fixed an issue where music from loading screen would play during gameplay after a load or level transition
  • Fixed various minor audio issues
  • (PC) Fixed an issue where using the ‘Esc’ key to close the Mastery Book could break its intended functionality
  • (PC Microsoft Store) Fixed issues with signing in and syncing saves
  • (Mac and Linux) Fixed an issue where all load-game story videos were missing
  • (Linux) Fixed an issue where Rabbie’s speech did not have voice or subtitles

Crashes

  • Fixed a possible crash during the 99-wave combat
  • Fixed a possible crash when using the Dragon Breath ability
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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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