The Elder Scrolls IV: Oblivion Retrospective Review (April Fools)

The folks at RPG Codex have put together a retrospective review of Bethesda’s The Elder Scrolls IV: Oblivion, in which they primarily analyze the “streamlining” of its mechanics in comparison to earlier entries, as well as the strengths and weaknesses of its quest design. Ultimately, they arrive at a fairly negative conclusion to sum things up:

To sum things up, Oblivion is a disappointing vanilla RPG with few memorable moments. I stand by my conclusion that it is a better toolkit for modders than it is a game. I suggest giving this little stinker a pass unless some of its more idiosyncratic aspects drive you to try it anyway. After all, there are some moments that shine, like the very ending of the game where the Nerevarine rumors meet reality and you get to ride a freaking dragon into the sunset.

Update: It turns out we have been a little too hasty into publishing this retrospective review and didn’t properly check. It was, in fact, an April Fools’ joke, and as such includes jokes in both its texts and screenshots. Congratulations to the RPG Codex for the well-done joke.

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