The Elder Scrolls V: Skyrim v1.2 Patch Released on Xbox 360 and PC, Users Report Problems

While Bethesda hasn’t officially confirmed it, through various forum reports we gather that the patch 1.2 for The Elder Scrolls V: Skyrim has been released today for the Xbox 360 platform and the PC, with the previously reported changelog:

‘¢ Improved occasional performance issues resulting from long term play (PlayStation 3)
‘¢ Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
‘¢ Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
‘¢ Fixed issue where projectiles did not properly fade away
‘¢ Fixed occasional issue where a guest would arrive to the player’s wedding dead
‘¢ Dragon corpses now clean up properly
‘¢ Fixed rare issue where dragons would not attack
‘¢ Fixed rare NPC sleeping animation bug
‘¢ Fixed rare issue with dead corpses being cleared up prematurely
‘¢ Skeleton Key will now work properly if player has no lockpicks in their inventory
‘¢ Fixed rare issue with renaming enchanted weapons and armor
‘¢ Fixed rare issue with dragons not properly giving souls after death
‘¢ ESC button can now be used to exit menus (PC)
‘¢ Fixed occasional mouse sensitivity issues (PC)
‘¢ General functionality fixes related to remapping buttons and controls (PC)

What unfortunately seems to not have been noticed by the folks at Bethesda during the testing were multiple issues brought by the patch itself, including the fact that all resistances are broken and dragons taking a liking to a more artistic flying style.

We can only hope Bethesda will release a hotfix for these problems quickly, and advise you to hold off from patching right now.

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