The Surge Gameplay Footage, Interview and Preview

The developers at Deck13 were on IGN’s E3 stage yesterday to showcase and discuss their upcoming action-RPG, The Surge. If you want to learn more about the game’s environments, storyline, bosses and gameplay mechanics, there aren’t many better places to start from. If you’ve already been following the game, then you’ll still want to watch this video, because all the gameplay footage is new:

There’s also a short preview over at RPGFan:

The Surge seems to have a lot in common with From Software’s Souls series at first sight (which makes sense given Deck 13’s previous game). The dynamic duo of health bar and stamina bar remain, but the emphasis of the combat system is on dismembering your opponents to loot their corpses for precious resources. You use the right analog stick to target an enemy’s limbs, though you still have to actually hit the target with a horizontal or vertical attack. It certainly seems like a unique and strategic system, but it’s hard to tell how it works without getting my actual hands on a controller to test it out. I couldn’t help but notice the targeting reticule constantly disappearing in the heat of combat, but maybe the system is far more responsive than initially previewed.

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