The Witcher 2: Graphics Configuration Info

For those of you who have been worried about The Witcher 2’s possible consolization after the news that the preview version of the game only had pre-set graphical configuration there’s some very good news.

First of all, Neoseeker reports about an ubersampling option for those who possess an absolutely top-line rig. Here’s a quote from the readme on what it does:

“The whole scene is rendered multiple times to give best possible texture and object details and antialiasing (better than antialias and anisotropy even on highest settings).”

Also, an image of the configuration tool has leaked and it looks like there’s plenty to satisfy those who like customization and fiddling with options.

Thanks, Obsidian Entertainment forums.

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