The Witcher 3: Wild Hunt HD Reworked Project Profiled

NVIDIA is spotlighting Bartosz CzÅ‚onka’s The Witcher 3: Wild Hunt HD Reworked modification, an ambitious project that makes CD Projekt RED’s popular RPG “even more beautiful”. I haven’t yet checked it out myself, so I’ll embed the official video and quote from the article and the included commentary to provide some additional perspective on what it does:

(I’ve always liked working with 3D graphics,) CzÅ‚onka tells us. He explains that the genesis of The Witcher HD Reworked project was spurred by both his love of 3D graphic design and discovering his favorite game, CD Projekt RED’s dark fantasy RPG, The Witcher 3: Wild Hunt.

(I wanted, and still want to make the world of The Witcher 3 even more beautiful,) he explains.

CzÅ‚onka has just released version 2.0 of his mod, and some of the improvements within are absolutely stunning. The HD Reworked project will make you see the game’s visually impressive fantasy world in a whole new light. He has painstakingly worked his way through the game, creating whole new models and textures to replace the originals, and the result is a gorgeously realized world that feels close to phosto-realism. Roofs, rocks, crates, tiles and trees have all been given the HD makeover, and they all look fantastic. We’re particularly taken by the new spruces, which are thick with sharp-looking needles that you feel like you could almost touch.

([Re-texturing] rocks in the game was definitely the most challenging part of the project so far,) Członka says. (To match the appropriate textures, I had to work on this for a long time. Of course, I still have a lot of work ahead of me so we shall see what new challenges await.)

You’ll also notice that the rocky landscape of the Northern Kingdoms looks and feels a lot more solid. Not only has CzÅ‚onka retextured its rocks with a load of gritty new detail, he’s also rebuilt the 3D models themselves so that their surfaces are more uneven and natural-looking.

Thanks, Blue’s News.

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