The Witcher 3: Wild Hunt Patch 4.01 Available

A couple months back, CD Projekt released the big next-gen update for The Witcher 3: Wild Hunt, bringing the game to the next-gen consoles, updating its visuals, introducing a number of community-made mods into the ecosystem, and more.

And now, we get the 4.01 patch for the game in all its next-gen glory that improves its overall stability and performance, fixes several technical issues and squashes a number of quest and gameplay-related bugs.

Here are the patch notes:

Patch 4.01 for The Witcher 3: Wild Hunt is being rolled out on PC, PlayStation and Xbox. It improves the overall stability and performance of the game on next-gen consoles and PC, and brings various fixes to all platforms.

Here’s the list of changes for this update:

PC-SPECIFIC

  • Fixed an issue where the Screen Space Reflections setting wasn’t working on PC despite being turned on. Players who had previously set their SSR setting to high may notice a performance impact.
  • Added a new performance mode for ray-traced global illumination, which can be toggled by players with compatible hardware. It improves frame rate by prioritizing performance over range and precision.

CONSOLE-SPECIFIC

  • Fixed an issue where consoles could create a higher amount of saves than their set limit, resulting in various issues with saving the game or user settings being reset.
  • Improved Screen Space Reflections quality on next-gen consoles.
  • Optimized ray-traced global illumination on next-gen consoles to improve the performance of Ray Tracing Mode.

QUESTS & GAMEPLAY – Available on all platforms

  • Battle Preparations – Fixed an issue where it could be impossible to interact with Avallac’h during the objective “Let Avallac’h know everything’s ready.”
  • Family Matters – Fixed an issue that could cause the game to crash during the transition to Ciri’s Story: Out of the Shadows when speaking to the Bloody Baron.
  • King’s Gambit – Fixed an issue where it could be impossible to participate in the fistfight with the second Vildkaarl due to an invisible obstacle.
  • Wine Wars: Belgaard – Added a retrofix for the issue we fixed in 4.00, where the quest couldn’t be completed if the player destroyed one of the required monster nests during exploration.
  • A Dangerous Game – The armor in Caesar’s room should now change its appearance when the Alternate Nilfgaardian Armor is turned on.
  • Axii Puppet – Increased the health and damage dealt by the puppet.
  • Adrenaline Rush mutation should now work according to its description.
  • Various small fixes to quests and cutscenes.

LOCALIZATION – Available on all platforms

  • Fixed various issues with Arabic localization.
  • Added the localized versions of Orianna’s song “Lullaby of Woe” in Korean and Simplified Chinese.
  • Adjusted Priscilla’s lip-sync animation to match her voice-over in Simplified Chinese during the song “The Wolven Storm”.

Please note: these are only the most notable changes. The patch contains other minor fixes that didn’t make it into this list.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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