Throne of Bhaal Developer Diary #3

GameSpy has yet another BG2: ToB developer diary posted up, this time by the BG2 artist Tony de Waal. Tony talks about the animations they’ve created for Throne of Bhaal, and how they compare to the previous Baldur’s Gate games, as well as the 3D movie scenes they’ve implemented into the expansion to make it a rewarding experience to BG veterans. Here’s a quick take:


    Having done the previous two Baldur’s Gate games, we have developed a very efficient, stable way of quickly animating characters and implementing them into the game. This was also true with the ambient animations. It allowed us to add even more ambient animations into each area we created. We’ve also added a number of very cool looking spell effects to the new high level spells that will come with BG2:ToB.

Check out the rest of Tony’s article right here.

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