Two Temple of Elemental Evil Reviews

A pair of reviews for Troika’s recently released Temple of Elemental Evil are now available. The first is over at RPG Codex, with this positive conclusion:

Temple of Elemental Evil is a game that has its flaws but that also has got some very strong qualities. Although the role-playing aspect isn’t nearly as strong as such RPG juggernauts as Fallout or Arcanum and wary gamers may want to wait for a patch before leaping into ToEE, the combat is simply second to none and the game is a big bucket of fun. If you like big, tactical fights with some robust if somewhat limited role-playing and some great graphics and sound, ToEE is the game for you.

However, one of the things that I find most intruiging about ToEE is the effect this game could potentially have on the CRPG industry. ToEE shows that turn-based combat isn’t poison for sales–it’s downright fun! Hopefully, this will convince publishers that a CRPG doesn’t really have to be real-time, and I can’t wait to see what kind of a game we get when combat of ToEE’s depth is combined with role-playing of Arcanum’s depth.

And the second is at RPGNet with another positive conclusion like so:

I spent a lot of time discussing the negative issues of this game. I have nursed these flaws like a child toys with a loose tooth. Your impression may be that this game is not worth your time. To the contrary, if you enjoy computer roleplaying games, or if you enjoy D&D and have a decent PC, then you would be a fool to pass on this game. The tactical gameplay alone makes it worth getting.

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