Two Worlds Review

The Armchair Empire adds their opinion of Two Worlds to the pool, though they’re not all that impressed and give it a 6/10.

The side-quests offer up some nice variation. The side quests vary from solving murders to making deliveries to collecting different items. One downside to the Antaloor is the lack of variety in enemies. Throughout the countryside are bears, bores and wolves, which will frequently attack your character if you get too close.

For the story quest, going from point A to B is quite easy as everything is marked on your map. There are occasions where your map will become cluttered with different location markers, but in the options menu you are able to disable different types of markers. Combat is handled with the right trigger button and your character can perform dodge moves against enemies. The dodge move is extremely effective, but even death has no penalty in Two Worlds. Antaloor is scattered with nodes and once your character is killed, you’ll simply respawn at the nearest node. The combat tends to get repetitive against the same enemies time and time again.

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