Two Worlds Reviews

Two more fairly negative reviews for Southpeak’s Interactive’s Two Worlds have popped up. ZTGD’s preview explains why all the negativity:

From the outset, Two Worlds was destined to garner too much criticism from the gaming press. References to Oblivion were bound to happen seeing as Two Worlds is yet another fantasy RPG with swords and sorcery. However being compared side by side with Bethesda’s opus is a little misleading as Reality Pump’s creation has more in common with classic PC hack and slash titles like Diablo as opposed to the more casual-friendly Oblivion. On its own merits Two Worlds is an enormous game with great quest variety more items and weapons than you could possibly imagine, and outstanding character development that make it a worthwhile addition to any RPG lover’s collection.

Team Xbox is a bit harsher:

(I can’t believe this game actually got released.) I said that very quote a few times while playing Southpeak Interactive’s Two Worlds, especially during my first few hours of play. I couldn’t understand why the game was consistently showing up in our Most Popular box on the right side of the front page (Note: It’s still there). Were people seeing the same game that I was? Were people so desperate for an RPG that they were talking themselves into liking it? Granted, I have to admit that the game did get a little better the more I played, but this is still one of the worst games on the Xbox 360, no matter how you cut it. While there may be a solid RPG buried somewhere under all of the technical problems and bugs, we don’t review games based on potential, do we?

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