Ultima Online Five on Friday Q&A

This week’s “Five on Friday” Q&A feature on the official Ultima Online website covers questions about champion spawns, spell potency bonuses, and more.

Why is faction stat loss not a hardcapped loss? It should not just be a mere inconvenence where you put on different +skill jewels. Also the minimum stealing skill should be moved to 90 so even in stat a thief with 120 cannot keep dieing and coming back to steal the sigils over and over.

I don’t believe jewelry and other modification methods were take into account when the statloss for factions was originally implemented.
-Draconi

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