Ultimate MMORPG Editorial

MMORPG.com has published an article entitled “My Ultimate MMORPG”, in which the writer offers his thoughts on what he would like to see in a massively multiplayer game. A snippet, as usual:

Right now it is the age of the (next generation) MMORPG – or so we are told. Of course, from now until eternity it will, in fact, be the age of the next generation of our beloved games. There will always be newer, better games just over the horizon, taunting us with promises of better graphics, newer features, and more immersion than ever before.

What I want to know: where is the (ultimate) MMORPG? I have read about the new games on the horizon, and they seem to all have one thing in common: They focus on a few key features, and leave out brilliant concepts that have already made it in to modern games. That means that in order for the players to get all the features they enjoy in a game, they would have to play more than one MMORPG, if not many MMORPGs. I do not know about you, but I struggle with playing one at a time.

What we need is for one bright young developer to sit down and take the best concepts from all games, and put them in to one game. No one will ever agree on what features are the most important in an MMORPG, but if one game had all the features, then it would make sense that that one game would have a great majority of the market.

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