Underrail: Expedition – In the Halls of the Savage King Dev Log

The latest development update for Stygian Software’s Fallout-inspired RPG Underrail shows off several screenshots that introduce us to the new savage faction coming to the game in the upcoming Expedition expansion. The update also mentions the closed alpha that will be going live this September, allowing the developers to fine-tune the expansion content. Check it out:

Hi guys,

We’re basically done with the savage natives. You won’t be able to join this faction but you’ll be able to explore their territory and their lore, and in any case you’ll come in contact with them regularly as they are the primary danger facing the expedition.

Now we’re taking a two week break to get some sun. After that we’ll be putting the final touches on the rest of the Black Sea and preparing the closed alpha that will probably be available in the second half of September. It will be invite only. We’ll be turning to the veterans of our community to help us test the massive amount of content we added so far to help us weed out bugs, handle any glaring imbalances as well as provide general feedback as to how to improve the expansion (within reason).

As the closed alpha is taking place we’ll move to the final dungeon and the main quest wrap up.

Let us know how you like the new areas and I hope you guys are as excited for the closed alpha as we are. We really added a lot of things to the DLC over these few years, that, at times, we complete forget about them, and we’re really interested to see how you guys use and abuse them to kill our precious NPCs before we nerf everything into the ground.

Cheers.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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