Vandal Heart: Flames of Judgment Environment Profiles

Konami fired over a press release today announcing the availability of information and media for some of the environments we’ll be traveling through in their XBLA and PSN tactical RPG, Vandal Hearts: Flames of Judgment.

KONAMI UNVEILS ENVIRONMENTS FROM VANDAL HEARTS: FLAMES OF JUDGMENT

 

Gamers Get a Sneak Peak at Environments of Tactical Role-Playing Game Coming Soon to Xbox LIVE® Arcade and PlayStation®Network

 

Konami Digital Entertainment, Inc. today unveiled environment screenshots and maps from the upcoming tactical role-playing game, Vandal Hearts: Flame of Judgment for Xbox LIVE® Arcade and the PlayStation®Network. Vandal Hearts: Flames of Judgment is the first of the classic strategic RPG series on a next-generation console featuring a swift RPG pace, improved user mechanics and rich, character-driven storylines and environments.

 

In this tactical role-playing game, the continent of Sostegaria is caught in a war between two rival kingdoms. On a quest for peace in his homeland, young orphan Tobias Martin joins forces with his friends to take on the enemy. While battling to avenge loved ones, the crew faces a threat that is deadlier and closer than they could have ever imagined.

 

Church of Restoration: Sixteen years have passed since the Great War ended and the children left behind have grown up fatherless. In the wake of the devastation, Balastrade’s King Everett II partnered with the Church to provide the kingdom’s children with homes and education. But the years of charity have taken their toll on Church coffers, and now they accept only the brightest students much to the resentment of those less fortunate.

 

Koth’s Whip River: Named for the warlord who ruled both Urdu and Balastrade in times of old, this river once brought life to the crops of both nations. Now, much of it lies dry and empty, and tensions run high over competition for what little food remains.

 

Fort Pelgaius: At the height of the war, soldiers harvested entire forests to build a network of garrisons, from which they defended the surrounding towns. When the war ended, the sudden, severe lack of manpower forced most garrisons to close; some were hacked apart for firewood, while others simply fell apart. Fort Pelgaius, one of the last still standing, now belongs to the bandit lord Kelbrun Hale who strikes at nearby villagers from the walls that once protected them.

 

Dread Caverns: Centuries ago, the nations of Balastrade, Urdu, and Biruni worked together to build an underground highway called the Path of Unity. Logistical troubles and political tensions brought construction to an early halt, leaving an abandoned web of half-finished tunnels deep beneath the mountains. Too deep, some say, and despite the Caverns’ vast wealth, tales of vile creatures and dark spirits keep all but the bravest away.

 

Timion Vale: The Great war’s final battleground. Tens of thousands lost their lives here and that was before the sudden disaster that wiped out most of the rest. No living souls now venture here, fearing stories of the restless dead.

 

The Unknown: The mortal world is but one of many realities. In his hubris, Man has dared to pierce the veil and explore (outside.) Few return to tell of what they’ve seen, and those few have always come back gibbering mad. But, as they say, there’s a first time for everything…

 

Vandal Hearts: Flames of Judgment will be available this Winter for the Xbox LIVE® Arcade and the PlayStation®Network.

 

To download screens of these environments and for more information, please visit our media download site at: http://www.konami.com/downloads/.

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