Vanguard: Saga of Heroes Reviews

A couple of new reviews for Sigil Games’ Vanguard: Saga of Heroes surfaced on the web over the weekend. The first is at GameSpot with an overall score of 7.5/10:

Features like player housing and boats for travel extend Vanguard’s shelf life for players approaching the top level of 50, and even with plenty of room for future questing content, there’s plenty to see and do. But Vanguard is undoubtedly not for everyone. Multiple bugs, forced grouping, and a vocal player community sensitive to criticism currently keep players looking for an easygoing adventuring experience at arm’s length. But Vanguard gets a lot right, and the engaging combat and nifty diplomacy are more than enough reason for genre enthusiasts to give it a shot.

And the second is at Gamer’s Hell with an overall score of 8.0/10:

My experience with Vanguard has been with low-level content so far, but it has certainly impressed me in many ways: Beautiful design, convincing environments, and depth of play. Many players will not (after playing games such as World of Warcraft) appreciate or enjoy some of the “back to the future” elements of gameplay such as the way death is handled and the manner in which the game demands grouping. However, I appreciate that these are game design decisions, and not just flaws of a poorly conceived or executed title, and I respect the designers for having a clear vision. Vanguard is not a shallow, easy, or immediately gratifying game, but I enjoy it a lot and I look forward to watching it develop and grow.

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