Venetica v1.02 Patch Released

Deck 13 has released a v1.02 patch for the English, French, Italian, German, and Spanish versions of Venetica.  The patch is pretty ambitious, as it not only makes gameplay and performance improvements, but it also overhauls the game’s graphics. Here are the German patch notes roughly translated to English:

New Features:

– Added screenshot function (F8)
* Screenshots are in the subfolder “screenshots” of the “Venetica” folder (My Documents) are stored
– Quicksave function added (two slots: F5 + F9, F6-F10)
– HUD (displays on the screen now) ein-/ausblendbar (F12)
– “QuickUse now works with all interactive objects, not only in Looten
– There is now an external tool for the configuration of the game available – additional options:
* Vertical synchronization (VSync)
* Window Mode
* Global setting for saturation and contrast
* Autosave on / off
* Shadows on / off

Graphics enhancements:

– Texturflackern from distant objects has been greatly reduced
– Performance:
* Performance improvements for activated full Effects
* New, faster rendering technique when using low settings () without the full effects
– The light mood in the entire routine has been graphically
Reviewed:
* Constant dynamic lighting improved, the front covers especially the twilight hours of the day
* Differentiated light and color moods throughout the day
* Adjustments to the full effects
* More details in shadow areas
– The visual effects in almost all rooms have been improved
– Grass is now correctly displayed
– VSync is now enabled by default
– Weapon is hidden when the player character will disappear
– The weapon is displayed correctly when the player character stops

Gameplay improvements:

– General improvements to the camera settings in talks and cutscenes
– Regeneration takes place automatically when Schnellreisen
– NPCs perceive the character at an earlier age if they are from the back approaching
– Changed scaling of the input sensitivity, so that the sensitivity
The input can be increased (factor 2)
– Skills:
* Path of the Raven
– The speed of the Raven has been reduced
– The Ravens have been improved through the
– Manually checked items on the card can now again be voted
– After entering a level, the character is now for some Seconds from NPCs ignore
– The daily routine of NPCs in the palace has been improved
– The attenuation of the camera movement when using the mouse was removed
– Combat Info texts which relate to the players are now yellow presented
– Booty revision:
* Booty in sealed boxes / chests more dependent on Difficulty of the castle
* Objects captured better in the course of the game / game progress adapted
– Menu-building of large-scale set of game scores significantly accelerated

Troubleshooting and ugliness:

– Errors that could occur with use of ladders were eliminated
– The rotation of the character work for the use of Doors / Beds / managers now correctly
– Activate the sounds of battle that had been lacking in some scenes:
* Tavernenhinterhalt
* Boar tests
* Akbah
* Fight in the port
– Improved general quests: Quest marker / Fixed
– The quest “mining operations”: Proper rewards will be handed over
– Begin quest “Let the games!”: The tournament is in any case started correctly
– The quest “poison”: Tusker is now no longer in combat posture on the Ship to Africa
– The quest “Where is the Black Grimoire?” The mosque at night, leave Now go smoothly
– The quest “Rescue from the Tower”: Can no longer be abused
– Quest tests boar “is correctly completed
– The quest “Explosive goods”: Partially missing guards resolved
– Quest “Hunt banditti in the exterior region”: removes Redundant Dialogue
– Quest “Hunt banditti inside the district” from Unnecessary Dialog
– The quest “The lesser of two evils”: removes Unnecessary Dialog
– From NPCs will now correctly used objects to their position completed
– The damage of weapons is always fully included
– The pawn shop, according to an auto-saves will no longer invulnerable
* “Old” Autosaves now also work correctly again
– Talks in the shadowy world are now running in the correct Velocity from
– Mouse buttons can now be shown as we keyboard keys (e.g., “move forward” on the right mouse button)
– There are now 5-button mouse support
– The directional selection of interactive objects now works correctly (kameraabhängig when using mouse + keyboard, spielfigur – depending on using the Xbox 360 controller)
– Correction of spelling errors
– Tenants discover the character not now, when they is in the shadow world
– Skills:
* By “love greetings killed opponents now play the correct Animation from
– The animations of the palace guards were fixed in the Arsenal District
– Different Sterbeanimationen reactivated (were accidentally disabled in 1.0.1 patch)

Grab it from WorthPlaying or AtomicGamer. You can also check out this page on PC Games Hardware for some screenshots spotlighting the graphical enhancements.

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