Version 1.48 Patch Notes (Test)

Matt Firor has made the v1.48 patch notes from Pendragon available on Camelot Herald. Looks like we’re going to see some lengthier PvP battles:


    We’ve normalized high level damages between PVP and PVE. At 50th level, you would generally due about 35% more damage to a player than to a monster of equal level. So, we’ve reduced all PVP damages by 35% to bring them in line with PVE damages. The major reason for doing this was to make RvR combat last longer – as long as PvE combat. Please let us know how this change affects RvR.
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