Warhammer 40,000: Inquisitor – Martyr New Content Update Live

The team over at NeocoreGames has put together a new content update for Warhammer 40,000: Inquisitor – Martyr. This particular update’s main attractions are the new Hardcore and Amber void crusades that will provide some new challenges and rewards for experienced players. Apart from that, the update offers the usual assortment of balance changes and fixes.

Here’s an excerpt from the rather extensive changelog:

New Features

Amber Void Crusade

Gather 5 Amber Shards to open the brand new Amber Crusade and complete its challenging missions to receive epic rewards! Fight and defeat the Khorne forces, the Black Legion, and the Rebel Guard to collect your righteous bounty.

Hardcore Void Crusades

Players can now create Hardcore Void Crusades. Hardcore Crusades require 7 shards, but the overall loot bonus and quality is increased by 50%.

Fixed Bugs

  • Various localization fixes
  • Fixed character loading errors in some cases
  • Fixed an issue where relic enchants did not appear on newly crafted relic Inoculators
  • Fixed an issue where an enchant giving damage bonus could roll onto more items than it meant to
  • Fixed an issue where sometimes Priority Assignments could terminate after only one mission
  • Fixed an issue where sometimes the Constructs of the Tech-Adept could attack the target in Hot Pursuit missions
  • Fixed an issue where sometimes upon rerolling all enchants on a relic item one or two enchant slots could drop off
  • Fixed an issue where once rerolling all enchants new enchants could no longer be rolled onto the item from the primary enchant pool
  • The drop rate of Tarot cards, Empyrean Seals and Blueprints have been lower while playing with the Tech Adept. This has been corrected
  • A Tarot hazard could improperly duplicate unmoving Champion units in missions. These units will no longer duplicate
  • Fixed an issue where supplies and inoculator charges could not be picked up from Supply and Medical chests in certain cases
  • There was an Inoculator blueprint duplicate which got removed
  • Corrected some psalm-code doctrines’ descriptions to be more accurate. The changes have been indicated in the Compendium as well
  • The high suppression of the Full Auto skill of the Autogun was fixed
  • Fixed an effect on the Lasgun
  • Fixed the sound of the Chainsword
  • Fixed a covert mission unlock property within the Ivory Void Crusade
  • From now on rescued Imperial Guardsmen will no longer fail to teleport out in Rescue missions
  • Fixed the Brother in Arms achievement which did not unlock if players were offline when their application to a Cabal was accepted
  • Lowered the sound of the footsteps of some NPCs as they were too loud compared to the characters

Controller

  • The Tech-Adept Constructs can now be aimed to a specific location when casted

Misc

  • Updated icons for special weapon skills
  • Boosted drop rate for Blueprints and Crafting Materials within Void Chests
  • Updated the Heroic Deed values and descriptions
  • Revamped the layout of the Ivory Void Crusade
  • Added the missing subtitles on every language for the Prophecy intro and outro video
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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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