Warhammer Online Interview #2

RPGVault once again talks with Climax, although this time they focus on how and why the team is still able to continue development on the recently cancelled Warhammer Online. Check it out:

Q: What circumstances led to the announcement in June that Warhammer Online had been canceled, and what has happened since?

A: After a very detailed and extensive review of the costs to complete the game and bring the full massively multiplayer online service to market, Games Workshop decided that it could no longer justify the costs involved. No one ever wanted to stop development; it was simply that looking at the cost to deploy the game.

Games Workshop made the right decision at the time to cease direct funding. Since that day in June, Climax has continued funding the development of Warhammer Online, and it’s going very well. Obviously, we’re still in regular contact with the guys at Games Workshop and they are very pleased with what we’re doing.

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