Warren Spector Interview

Jörg Langer had the chance to sit down with Junction Point Studios’ Warren Spector to learn more about his game development history and where he sees the industry going in the future.

Q: You are a PC developer, obviously, although you’ve had your console experiences. Do you think that modern consoles resemble a PC so much that there is no real difference anymore?

A: PS3 and Xbox 360 and, to some extent, Wii are functional equivalents to a high-end PC. In some ways, they are more powerful, in some ways, they are less. But fundamentally, the NextGen machines have levelled the playing field, so everything we can do on a PC can also be done on a console, and vice versa. Even when I was a hardcore PC developer, which is not possible anymore, even then I could never understand why to make a game different just because it’s for a console. I just don’t get it. Gamers are gamers. Give them a great game, give them a great experience, that’s all it’s about.

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