WARSAW Interview

We recently learned that the Pixelated Milk team will be releasing their Darkest Dungeon-inspired WWII-themed tactical RPG WARSAW in September. And if you’d like to learn a thing or two about the game’s historical setting and its character archetypes, you should check out this PCGamesN interview with Krzysztof Paplinski, a producer at Gaming Company, WARSAW’s publisher.

An excerpt:

In all, there are 15 different characters for players to select from and build a team, and the team has paired them with classic RPG archetypes.

“We set up certain personas for each of those groups,” Paplinski explains. “We tried to nail every single group that consisted of more than just one person. We then made sure that they were also structured around an RPG class that players would recognise. We’ve tried to make it work for both. On the one hand, there are classes and skills that you understand as a player, but, at the same time, there’s a flavour to them that is fully influenced by what happened in the uprising.”

“So on the one hand,” Paplinski says. “You have this one type of character, who has skills that you recognise from tactical RPG games. But on the other hand, there is a layer of why is a particular character is doing something and why they have certain skills, and it’s based on reality. We are hoping that with every hero character you will see those little details that are not there just for the sake of the game. But rather, they’re based in certain events from history.”

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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