Wolcen: Lords of Mayhem Update #89 – Active Skill Tree Revamp

The latest Kickstarter update for SolarFall Games’ hack ‘n’ slash action-RPG Wolcen: Lords of Mayhem shares a video dedicated to the latest iteration of the game’s active skill system. If you’d like to see some fresh Wolcen gameplay and learn a thing or two about the game’s active skills in the process, you should check it out:

We also get a general status update. Have a look:

We are still working on the Beta transition, you can track our progression on the latest Trello Roadmap.

Each week the status of the tasks are updated, you will also find there a weekly update on the game’s progression, for the Beta and the final release.

This week, we finalized the new Passive Skill Tree for the Beta and we are currently testing it, along with a “mercenary mode” that will be available for the Beta. This mode will allow you to explore the Act I environments and slash Act I creatures, with various objectives and awesome rewards upon completion.

We are now working on the second game mode that will be available for higher challenges, we will tell you more about this mode later.

Finally, we know you’re waiting for this transition, we are working hard to make it happen as soon as possible, so hold on just a little longer, we’re getting close!

And as always, thank you for your support 🙂

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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