XCOM: Enemy Unknown Patch #2 Coming Soon, Changelog Available

2K and Firaxis have published the changelog of the second patch for XCOM: Enemy Unknown, which they expect to release soon on all platforms.

The patch apparently fixes some of the major bugs that have been plaguing the experience of some players since release, and also makes the easy difficulty even easier:

Major Fixes
‘¢ Abductor roof visibility problems resolved

‘¢ Interception game hang issues resolved

o If two interceptors are sent after UFO
o If Skyranger is returning from combat after an Interceptor was already deployed

‘¢ SHIV inaccessible issues resolved

‘¢ AI Alien Activity Hang resolution

‘¢ Multiplayer connectivity optimization

Other Fixes
‘¢ TempleShip optimization: All Soldiers properly spawn when restarting the mission after clearing the second room of TempleShip

‘¢ Snapshot penalty should no longer apply when Overwatching without first moving.

‘¢ Easy Difficulty is now easier.

Updated:
Adding my reply to the defeat screen issue here so its more visible. This is NOT confirmed to be fixed on the upcoming patch.

Defeat screen after beating game
Firaxis is currently aware and researching this issue. We got a couple save files (thanks to you guys) on Oct 22nd that they’re looking at. I’ll let you guys know as soon as I hear anything about it.

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