Vault 0 – Fallout Tactics Mission
By Steven Carter | November 29, 2024

Vault 0 – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Vault 0, where you’ll put an end to the robot threat — one way or another. This is the final mission in the game. Map Objectives Walkthrough You’ll start out in a safe room inside Vault 0 (#1). You’ll meet […]
Read More
Cheyenne Mountain – Fallout Tactics Mission
By Steven Carter | November 29, 2024

Cheyenne Mountain – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Cheyenne Mountain, where you’ll be tasked with blowing open the doors to Vault 0, the robots’ base of operations. This is the first half of the final two-part mission. Map Objectives Walkthrough This is the first part of the final, […]
Read More
Scott City – Fallout Tactics Mission
By Steven Carter | November 28, 2024

Scott City – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Scott City, where you’ll have to deal with a whole mess of robots while rescuing or neutralizing the humans in the area. Map Objectives Walkthrough This is a long, combat-intensive mission — even by Fallout Tactics standards. You’ll start out […]
Read More
Buena Vista – Fallout Tactics Mission
By Steven Carter | November 28, 2024

Buena Vista – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Buena Vista, where you’ll need to disrupt the manufacturing facilities of the robots. Map Objectives Walkthrough When you arrive in the area, you’ll discover that something is interfering with your EchoBoy, and so you won’t have a mini-map available at […]
Read More
Previous
Next

TRENDING

LATEST NEWS

Horizons Q & A Briefs

At the message boards yesterday, team Horizons answered a set of mixed questions about a variety of issues concerning this MMORPG, and you can find them neatly packaged at Horizons.ign.com. As I don’t want to spoil it for you, here’s…

Official Morrowind Site Update

Bethesda’s official Elder Scrolls III: Morrowind site has been completely redesigned, now being easier to use and having additional content, including two new wallpapers. The new site uses Flash extensively, so be sure to have it installed before visiting.

Shadowbane’s weekly update

Ashen Temper calls April the monstrous month. Why? Because April became one of the largest in terms of Shadowbane information released. A pleasant tread, hopefully we can look forward to more months like April. They order up the usual with…

HoMM 4 Screenshots

Freelancer has posted up eight new screenshots of New World Computing’s Heroes of Might and Magic IV. The graphics look pretty good, but having played the first three extensively, I’m hoping for some real good improvements other than graphics. I…

Upcoming dev chat

Just got this in from Utildayael: I know it’s been quite awhile since we had our last developer’s chat, but Ihave some good news! We will be having a Developer’s Round Table chat coming up next week! Here’sthe details:Date: Wednesday,…

GameBanshee Feature: Throne of Bhaal Interview

Tonight, GameBanshee is pleased to bring you a five question interview with James Ohlen of the BG2: Throne of Bhaal development team. In it, James answers various questions that were submitted by BG2 fans during our “Question of the Day”…

Dungeon Siege Interview

GameSpy has the latest interview with Chris Taylor, lead designer of the upcoming Dungeon Siege from Gas Powered Games. Along with the interview, they’ve posted up a couple of awesome looking screenshots. Here’s one of the questions: GameSpy: Do you…

Pool of Radiance Developer Profile

The Scrying Room has posted up a developer profile of Chuck Yager, the Associate Producer at Red Storm/SSI working on Pool of Radiance: Ruins of Myth Drannor. Here’s an excerpt: Us: What’s your background as a gamer? When did you…

what would you like to see?

Dear gamebanshee readers, I have a question for you: What would you like to see on this site? send replies to me. And I will see what I can do :).

Baldur’s Gate II: Throne of Bhaal Interview

The following interview was part of a short Q&A series we conducted with Baldur’s Gate II: Throne of Bhaal designer James Ohlen back in 2001.  It’s been compiled and tidied up for easier reading: GB: What are your plans for…