Vault 0 – Fallout Tactics Mission
By Steven Carter | November 29, 2024

Vault 0 – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Vault 0, where you’ll put an end to the robot threat — one way or another. This is the final mission in the game. Map Objectives Walkthrough You’ll start out in a safe room inside Vault 0 (#1). You’ll meet […]
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Cheyenne Mountain – Fallout Tactics Mission
By Steven Carter | November 29, 2024

Cheyenne Mountain – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Cheyenne Mountain, where you’ll be tasked with blowing open the doors to Vault 0, the robots’ base of operations. This is the first half of the final two-part mission. Map Objectives Walkthrough This is the first part of the final, […]
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Scott City – Fallout Tactics Mission
By Steven Carter | November 28, 2024

Scott City – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Scott City, where you’ll have to deal with a whole mess of robots while rescuing or neutralizing the humans in the area. Map Objectives Walkthrough This is a long, combat-intensive mission — even by Fallout Tactics standards. You’ll start out […]
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Buena Vista – Fallout Tactics Mission
By Steven Carter | November 28, 2024

Buena Vista – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Buena Vista, where you’ll need to disrupt the manufacturing facilities of the robots. Map Objectives Walkthrough When you arrive in the area, you’ll discover that something is interfering with your EchoBoy, and so you won’t have a mini-map available at […]
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Various Updates

After numerous emails asking where the Ghoul Lord area was, I have added a location that I missed when I initially posted the walkthrough, the Ghoul Lord Bridge. While posting this up, I took the oppurtunity to add two pieces…

Walkthrough Addition

Tonight I’ve added a very lengthy walkthrough location, the Clerk’s Ward, as well as the “dungeon” underneath the ward called UnderSigil. I’ll have the Civic Festhall and the Brothel of Slating Intellectual Lusts up next. Updated Pages: Walkthrough (includes the…

New DAoC Screenshots

Looks like Camelot Nexus posted up a whole slug of screenshots from Midgard, the recently opened realm in the Dark Age of Camelot beta. You can find them here.

Morrowind Design Diary

VoodooExtreme has posted up the fifth edition of their Morrowind Design Diary, this time with comments from one of Bethesda’s programmers, Mike Lipari. Here’s a snippet: By this point, the average reader already knows that Morrowind, the third RPG in…

Blizzard Diablo II Expansion Whips

Keeping up their hype machine to a finely-tuned mellow purr, Blizzard continues to send us visual morsels of the expansion pack to the number one selling game of last year, Diablo II, Lord of Destruction. There’s one of the new…

SW Galaxies Colored Art

Now, judging by the title, if you were an average person who happened by randomly, not a gamer and weren’t looking specifically for this site… that phrase might sound completely childish and worthless. However, you’re not. You know that the…

The wait too much?

A little web wandering led me to this. Fallen Age is a game I have glanced over once or twice, and to be honest, their please everyone approach didn’t hook me. Well, recently it has gone into beta (without an…

Pool of Radiance Chat Log Posted

For those of you who missed it, RPGPlanet hosted a chat this evening with the development team working on Pool of Radiance: Ruins of Myth Drannor. I just finished editing the log and have posted it up for your reading…

Screenshots are now local

Class? What Class? Yes, being the dedicated person I am, I have updated our local mirror of screenshots instead of going to classes. The first four shots are this week’s release. The other four are from a previous update that…

More on the weekly update

Well after a three-day weekend that turned into four and a thousand extra road miles, I’m back to update you all on the Shadowbane goodness. Once again, this week brings a lot of new information. First, a local change. What…