The Outer Worlds Quest Walkthroughs
By DanielD | February 13, 2025

The Outer Worlds Quest Walkthroughs

Welcome to our collection of quest walkthroughs for the Outer Worlds! Below, you’ll find detailed instructions for completing all of the main quests of the game, plus walkthroughs for side quests. Each quest is labeled with the area that it takes place in.
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Tutorials – Gotham Knights
By DanielD | January 30, 2025

Tutorials – Gotham Knights

This page offers a number of basic tutorials on Gotham Knights mechanics and features, from Multiplayer and the special game modes, to leveling up and saving the game. Just click a link from the menu below to see a detailed guide on the topic in question!
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NWN Official Page Update!

Trent visited the official NWN page today to make a project update for March and April 2001. Here is a snippit: Neverwinter Nights Project Update for March and April 2001 We are well underway with our preparations for one of…

Dungeon Siege Exclusive at VE

VoodooExtreme, the gaming news site that’s got to have covered at the very least 3 times more game news than any other site in the history of the web (and I’d be willing to bet from 5-10 times literally maybe…

NPC Conversations

Thanks to one of our devoted viewers, FenixStrife, I have put together a new area called “NPC Conversations”. You can find all of the most rewarding conversations the Nameless One can have with different NPCs in your party. The rewards…

Dungeon Siege/NWN Interview

Neverwinter Haven has posted up a 5-question interview with Chris Taylor [archive.org backup], lead developer of the upcoming RPG from Gas Powered Games, Dungeon Siege. The interview focuses on the differences between Neverwinter Nights and Dungeon Siege. Here’s one of…

Equipment Renovation

I have went through our BG2 equipment section and made a couple of minor tweaks to the locations, as well as added every single item’s item code. The item code will aid in using the console commands to create items,…

Death? What Happens Next?

Gamer gives some suggestions on how to deal with character death: A friend and I were tossing around ideas on handling death in our campaigns, here’s what we eventually came up with: When a player dies, he will be given…

Warcraft III Undead In Depth

One of the best sites for the game that went from RPS (roleplaying strategy) to RTS with a dash of roleplaying, Warcraft III.net, transfigured, permutated and even juxtaposed much of the information about the new Undead race, and consolidated it…

Shadowbane Snaps

The official site for Shadowbane, a game that I know many are hoping will be great but that a majority still harbor a big question mark over, updated its own site (as they usually do with the new stuff *hint…

Encounters

Gamer asks about controling encounters: Does the DM have a choice in which encounters will be scaled to a part’s size/strength? There are three ways for creatures to get spawned into and area. The first and preferred method is to…

32×32?

Gamer checks on the tile limit: I looked in the database and could not find an answer to my question.I know that each area can be 32×32. but what about a 16×48 for a long path?… Correct, Minimum is 2×2…