Vault 0 – Fallout Tactics Mission
By Steven Carter | November 29, 2024

Vault 0 – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Vault 0, where you’ll put an end to the robot threat — one way or another. This is the final mission in the game. Map Objectives Walkthrough You’ll start out in a safe room inside Vault 0 (#1). You’ll meet […]
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Cheyenne Mountain – Fallout Tactics Mission
By Steven Carter | November 29, 2024

Cheyenne Mountain – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Cheyenne Mountain, where you’ll be tasked with blowing open the doors to Vault 0, the robots’ base of operations. This is the first half of the final two-part mission. Map Objectives Walkthrough This is the first part of the final, […]
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Scott City – Fallout Tactics Mission
By Steven Carter | November 28, 2024

Scott City – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Scott City, where you’ll have to deal with a whole mess of robots while rescuing or neutralizing the humans in the area. Map Objectives Walkthrough This is a long, combat-intensive mission — even by Fallout Tactics standards. You’ll start out […]
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Buena Vista – Fallout Tactics Mission
By Steven Carter | November 28, 2024

Buena Vista – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Buena Vista, where you’ll need to disrupt the manufacturing facilities of the robots. Map Objectives Walkthrough When you arrive in the area, you’ll discover that something is interfering with your EchoBoy, and so you won’t have a mini-map available at […]
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LATEST NEWS

TORN Site Update

Black Isle’s official TORN website has been updated with the following news: Calling all TORN fans! Be sure to check out the four new Magic stories posted in the brand spanking new Library section of the site! Read all the…

Pool of Radiance Chat

I read over at RPGPlanet that SSI’s Garrett Graham and Chuck Yager have agreed to a chat on GameSpy Arcade concerning their upcoming Pool of Radiance: Ruins of Myth Drannor. Here’s the scoop: What: Pool of Radiance: Ruins of Myth…

Midgard Weekly

We received an email today about a new e-zine offered to Dark Age of Camelot fans called Midgard Weekly. Check it out: Denizens of Midgard — and residents of other, lesser realms who realize they should aspire to our greatness…

New Website

We’ve received an email today that a new DAoC guild site, Disciples of Aesir, has been opened to the public. Be sure to stop by and check it out by clicking here.

DAoC Symbol Revealed

I just noticed that the official DAoC website has been updated with the first look of the symbol used to represent the game, the “Camelot Knot”. The symbol has a corner for each of the three realms – a Holy…

Dungeon Siege Interview

The Siege Works has posted up an interview with Gas Powered Games’ Scott Bilas concerning the developing of the game and what tools will be available to players. Here’s one of the questions: SW: You had mentioned that the game…

Anarchy Online Screenies

The german site Gildenweb has posted up another pack of Anarchy Online screenshots. Check ’em out right here.

Walkthrough Tweaks and Another Location

Thanks to Spellcaster, David H, and Lucian, I have made some tweaks to our previously posted locations and have added a few more quests. I’ve also posted up the Bones of the Night location, which is the wrecked house in…

DAoC Interview

RPGDot has posted up an interview with Mark Jacobs of Mythic Entertainment about their MMORPG currently in beta, Dark Age of Camelot. Here’s one of the questions: RPGDot: Is there going to be a level cap to start taking part…

TORN Developer Diary

RPGVault has posted a developer diary by the designer of Black Isle’s TORN, Dave Maldonado. Here’s a snippet: Those who’ve read the various TORN previews, interviews, and/or perused the message boards likely know that the idea behind it is to…