Vault 0 – Fallout Tactics Mission
By Steven Carter | November 29, 2024

Vault 0 – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Vault 0, where you’ll put an end to the robot threat — one way or another. This is the final mission in the game. Map Objectives Walkthrough You’ll start out in a safe room inside Vault 0 (#1). You’ll meet […]
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Cheyenne Mountain – Fallout Tactics Mission
By Steven Carter | November 29, 2024

Cheyenne Mountain – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Cheyenne Mountain, where you’ll be tasked with blowing open the doors to Vault 0, the robots’ base of operations. This is the first half of the final two-part mission. Map Objectives Walkthrough This is the first part of the final, […]
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Scott City – Fallout Tactics Mission
By Steven Carter | November 28, 2024

Scott City – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Scott City, where you’ll have to deal with a whole mess of robots while rescuing or neutralizing the humans in the area. Map Objectives Walkthrough This is a long, combat-intensive mission — even by Fallout Tactics standards. You’ll start out […]
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Buena Vista – Fallout Tactics Mission
By Steven Carter | November 28, 2024

Buena Vista – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Buena Vista, where you’ll need to disrupt the manufacturing facilities of the robots. Map Objectives Walkthrough When you arrive in the area, you’ll discover that something is interfering with your EchoBoy, and so you won’t have a mini-map available at […]
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Wizardry 8 Design History

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Couple o’ Strategies

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Horizons Interview With David Allen

Myst of MassiveMultiplayer.org dropped us a line today that they have posted up an interview with David Allen, CEO of Artifact Entertainment, about their upcoming MMORPG, Horizons. Here’s an excerpt: Q: One of the big “things” in MMORPGs these days…

Question of the Day Update

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Point & Counterpoint: Realism at D&D High Levels

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Automated Skill Checks

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AI

Gamer is worried about the limitations of AI: Let’s say i’ve just created a module, and I’m the only DM. It’s a scene where the PC’s are a small party and they are fighting an evil party of my creation…

BG2: Throne of Bhaal Preview

Just a quick bit of news on my lunch break, thanks to Lucian. RPGPlanet’s Joost “Silverdawn” Loijens has posted up a preview of the upcoming expansion for Baldur’s Gate II, Throne of Bhaal. Here’s a taste: One new class kit…

GameBanshee Feature: Realism at AD&D High Levels

What do you think about the ultra high levels in Advanced Dungeons & Dragons you can reach in games such as the expansion pack to Baldur’s Gate II, Throne of Bhaal? Are they something you’d advocate for all AD&D games…