Vault 0 – Fallout Tactics Mission
By Steven Carter | November 29, 2024

Vault 0 – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Vault 0, where you’ll put an end to the robot threat — one way or another. This is the final mission in the game. Map Objectives Walkthrough You’ll start out in a safe room inside Vault 0 (#1). You’ll meet […]
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Cheyenne Mountain – Fallout Tactics Mission
By Steven Carter | November 29, 2024

Cheyenne Mountain – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Cheyenne Mountain, where you’ll be tasked with blowing open the doors to Vault 0, the robots’ base of operations. This is the first half of the final two-part mission. Map Objectives Walkthrough This is the first part of the final, […]
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Scott City – Fallout Tactics Mission
By Steven Carter | November 28, 2024

Scott City – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Scott City, where you’ll have to deal with a whole mess of robots while rescuing or neutralizing the humans in the area. Map Objectives Walkthrough This is a long, combat-intensive mission — even by Fallout Tactics standards. You’ll start out […]
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Buena Vista – Fallout Tactics Mission
By Steven Carter | November 28, 2024

Buena Vista – Fallout Tactics Mission

In this guide we’ll show you everything there is to know about the mission at Buena Vista, where you’ll need to disrupt the manufacturing facilities of the robots. Map Objectives Walkthrough When you arrive in the area, you’ll discover that something is interfering with your EchoBoy, and so you won’t have a mini-map available at […]
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LATEST NEWS

Two new articles by Chuck Yager

Wizards of the Coast have published the latest two instalments of the monthly feature done by Chuck Yager. In the first article Chuck talks about two of the featured Gods in the game. In the second article he talks about…

More Gloomfrost Equipment

Before talking about tonight’s update, I’d like to let everyone know that I will be leaving in about 6 hours to Daytona Beach for Spring Break insanity. I will be returning on Monday, but in my absence, Flagg will be…

Strategies

Before talking about tonight’s update, I’d like to let everyone know that I will be leaving in about 6 hours to Daytona Beach for Spring Break insanity. I will be returning on Monday, just in time to post our first…

Dungeon Siege Dollup Drenches

Hats off (using one of Ann Lander’s fav. phrases… if I had to you know) to the many gaming sites who, from the recent Microsoft GameStock event, gathered all sorts of intelligence, hands-on and screen snaps for the people (including…

Wizardry 8 Design Log Update

Lee Haneman, the animator for Wizardry 8, paid a visit to RPGVault and posted up a design log about what obstacles he encounters during his every day job of animating the fantastic creatures in the game: Animating monsters all day…

Crossroads Dev Chat

Crossroads of Camelot’s Roundtable developer’s chat lined up for next Thursday (March 15th) was miscommunicated and has been rescheduled for Wednesday (March 28th) at 7pm EST in #camelot on irc.sorcery.net. Be ready to discuss Midgard and phase 3 beta.

Question of the Day Update

Today’s Question of the Day brings to light some information concerning the return of Belhifet and whether or not a sequel might be in the future: GameBanshee: Assuming that the narrator for Icewind Dale was Belhifet himself (due to his…

Mourner’s Armor & Walkthrough Tweak

Thanks to several emails from our viewers, I’ve posted up another piece of Chain Mail (?), Mourner’s Armor, as well as a tweak to our walkthrough detailing one of the areas to obtain it. Updated Pages: HoW Walkthrough (includes an…

Water Revisited

Gamer revisits the specifics of water: Can characters enter water? I don’t mean swimming, but just wading trough a shallow stream for example… Or would they actually have to cross a bridge to get to the other side? Quote(Trent Oster,…

One Click Equipping?

Gamer asks about the option of equipping any combination in one click: …The picture I’ve always had of my character was a ranger who could pick off enemies at a distance with his bow and then drop that bow and…