Planescape: Torment

Chris Avellone Interview

The one and only Chris Avellone has taken the time to answer another fistful of questions about his personal likes/dislikes and development experience, among other things, in this new interview on Russian website RPGNuke. A couple of questions and their…

D&D Titles Get Language Packs and Macintosh Ports

A celebration is in order if you’re an OS X gamer, as GOG.com has announced that Baldur’s Gate: The Original Saga, Baldur’s Gate II Complete, Icewind Dale Complete, Icewind Dale II Complete, Planescape: Torment, and The Temple of Elemental Evil…

Planescape: Torment Video Interview

Matt Barton continues his video interview series with Guido Henkel, with this latest 39-minute entry focusing mostly on Planescape: Torment and its initial concept tenets under project name Last Rites. However, there is plenty of discussion about the Realms of…

PCGamesN Top 15 PC RPGs

PCGamesN has published a list of what they consider the best, or at least among the best, PC RPGs of all times, and while I have to note that it seems to ignore anything that came before the late 90s,…

How Dungeons & Dragons Inspired Classic PC Games

While there’s absolutely no denying that Dungeons & Dragons has had an enormous influence on the video game landscape over the past 35 years, I can’t help but feel that this three-page feature on Tom’s Guide misses the mark by…

Chris Avellone Interviews

We have rounded up a couple of recent interview with Obsidian Entertainment’s creative director and human stretch goal Chris Avellone. The first is a fairly lengthy podcast with the folks at RacketBoy, while the second is a far shorter but…

Chris Avellone Video Interview

Obsidian Entertainment’s Chris Avellone is front and center in a new 15-minute video interview that the folks at the Super Bunnyhop Show conducted during this year’s Dragon Con event. His work on Project Eternity and Wasteland 2, the differences between…

The Power of Introspective Narrative

Planescape: Torment and Torment: Tides of Numenera fans will find this editorial on Medium to be of particular interest, as the author offers both a retrospective for the former and his personal thoughts on what the latter might offer in…

Chris Avellone Interview

I have to assume it’s “Anon” from Anonymous of Holland who conducted this recent interview with Obsidian Entertainment’s Chris Avellone, in which the veteran designer tackles questions about Project Eternity’s mega dungeon, the opportunities afforded to him during the creation…

Guido Henkel Interview

There’s a quick interview with RPG-designing veteran Guido Henkel on The Nerd Cave this evening, during which the conversation briefly treads into Realms of Arkania: Blade of Destiny, Neverwinter Nights, Fallout 2, Planescape: Torment, and Deathfire territory. Here’s the intro to whet your…