Galvino’s Workshop – Pillars of Eternity Location

This guide covers a location of Pillars of Eternity: The White March in Part 1. The guide has an overview of the area, and a map with a legend.


galvinosworkshop

1 – Table
2 – Secret Door
3 – Armor Rack
4 – Locked Door
5 – Baelsyr’s Tank
6 – Power Switch
7 – Secret Door
8 – Iron Construct
9 – Crate
10 – Table
11 – Locked Wooden Box
12 – Bookcase
13 – Secret Door
14 – Locked Door
15 – Galvino and the Devil of Caroc

Exits

  1. Exit back to Durgan’s Battery.

Overview

1 – Table

On the table here you’ll find Galvino’s Subject Roster.


2 – Secret Door

To open this door, you’ll need to detect the lever on the wall right next to it.


3 – Armor Rack

Inside this armor rack you’ll find a random magical item.


4 – Locked Door

You’ll either need Mechanics 10 or the Cell Key (#9) to open this door. In the room beyond, you’ll meet a broken construct with the soul of a highwayman. It’ll either attack you, try to escape and then explode, or steal 500 cp from you. Hidden inside the construct’s cell, you might be able to detect the boots Echoing Misery.


5 – Baelsyr’s Tank

To free Baelsyr, you’ll need to flip the main power switch (#6) and then pull the lever next to his tank. When Baelsyr escapes, he’ll attack you, but after the battle you’ll find the unique pistol Fellstroke in the tank.

Note: To learn more about Baelsyr, you can read the document Subject: Baelsyr from the bookcase behind the tank.


6 – Power Switch


7 – Secret Door

To open this door, you’ll just need to pull the lever on its western side.


8 – Iron Construct

You’ll find Crumpled Experimental Notes on the Iron Construct patrolling around here.


9 – Crate

Inside this crate you’ll find a Cell Key.


10 – Table

On the table here you’ll find Experimental Notes.


11 – Locked Wooden Box

In the box here you’ll find a random magical item.


12 – Bookcase

In the bookcase here you’ll find Experimental Notes and the Workshop Key. In the crate right next to the bookcase you’ll find some Camping Supplies.


13 – Secret Door

To open this door, you’ll need to pull the lever on its northern side.


14 – Locked Door

To open this door, you’ll need the Workshop Key (#12).


15 – Galvino and the Devil of Caroc

You’ll meet Galvino and the Devil of Caroc here. Galvino is involved in the quests The Recluse of the White March and The Fisherman’s Penance. The Devil of Caroc is a rogue and a potential companion.

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Kelson H.
Kelson H.

Kelson is a spud head from out west. He is most happy when holding a milky tea with too much honey and playing a sprawling role playing game or reading a fantasy novel. His video game tastes vary but his main genres are looter shooters, RPGs, and real time strategy games.

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