Pillars of Eternity

Josh Sawyer on How to Balance an RPG

Obsidian Entertainment’s designer J.E. Sawyer, who’s currently working as the project director and lead designer for their Kickstarter project Pillars of Eternity, has penned a guest editorial on Kotaku on RPG balance. He covers both what he thinks should be…

Pillars of Eternity Post-funding Update #84: Beta is Here!

Some stellar news comes to us via the 84th update to reach the Pillars of Eternity Kickstarter campaign, and it’s the announcement that beta keys for the Infinity Engine-inspired RPG are now available through our account profile page. Project lead…

Pillars of Eternity Gamescom Footage

We have rounded up a few more videos of gameplay footage for Pillars of Eternity, all based on the backer beta build that was available at Gamescom’s show floor. Unfortunately, it doesn’t look like anyone recorded anything other than presentations…

Pillars of Eternity Gamescom Footage

Since yesterday’s Twitch stream, we’ve rounded up two more Pillars of Eternity showings from GamesCom. The first comes from another GamesCom stream (thanks RPGCodex), in which executive producer Adam Brennecke gets revenge on some stone beetles as project lead J.E.…

Pillars of Eternity Gamescom Gameplay Stream

Pillars of Eternity’s project lead J.E. Sawyer and executive producer Adam Brennecke have showcased a brief glimpse of the upcoming backers beta at Gamescom on Twitch’s stream. You can find the footage at this link from 01:04:36 to 01:25:00. In…