Pillars of Eternity

IGN’s Top 100 RPGs of All Time, Part 1

The only thing harder than defining what an RPG is, is creating a ‘Best of’ list without angering anyone in the process. To prevent some of the inevitable grumbling, IGN’s new list contains a full 100 of titles, and outlines…

Brian Fargo Interview

A short interview with InXile’s Brian Fargo has surfaced on The Gaming Ground. In it, the veteran developer talks about old school RPGs, working on games post-release, his future aspirations, and more. Here’s an excerpt: Jack TGG How does it…

George Ziets Interview, Parts Three and Four

Rather than make us wait any longer, Forbes has published the third and fourth entries to the interview they conducted with veteran RPG designer George Ziets, thus concluding the series. The writing-related topics this time around are “Engaging the Player”…

George Ziets Interview, Part Two

The second installment in Forbes’ four-part interview with veteran RPG designer George Ziets is now online, with this particular entry focusing on “Collaboration in Game Development” and the role that collaboration plays in his current position on Torment: Tides of…

George Ziets Interview, Part One

Forbes has started to crank out a four-part interview with veteran RPG designer George Ziets, and while Torment: Tides of Numenera is the primary topic of conversation, we hear about George’s writing career in video games as a whole and…

PoE II: Deadfire Update: How to Make a Million Dollars

In 2012, faced with financial troubles and the threat of closure looming overhead, Obsidian Entertainment threw a Hail Mary pass when they turned to crowdfunding for their next project: Pillars of Eternity. It was a covenant that Obsidian was entering…

Pillars of Eternity Game Director Commentary Livestream #4

Josh Sawyer and Aarik Dorobiala return in the fourth installment of their Pillars of Eternity director’s commentary livestreams. The YouTube mirror of the stream is now available for those who missed the event live, or has problems with Twitch VODs.…

Chris Avellone Livestream Interview

The one and only Chris Avellone participated in a livestreamed interview with Colm Larkin, the creator of Guild of Dungeoneering from The Irish Game Makers Association. They chatted for about an hour. The trip down the memory lane starts with…

Pillars of Eternity II Update: The Math of Multiclassing

Anyone who has ever played 3rd Edition Dungeons & Dragons knows that one of the highlights – and pitfalls – of that edition was its multi-classing system. For the novice, it might have intuitively seemed that splitting your levels between…