Ch1 Faranga Island Severin’s Farm (I) – Risen

This guide will help you navigate Severin’s Farm and the quests around it in Risen’s Chapter 1. It comes with detailed quest descriptions and a handy map.

Chapter 1 Faranga Island Severin’s Farm Map

risen faranga island severins farm map
  1. Severin
  2. Thieving gnomes
  3. Rudolf
  4. Derry
  5. Fluttering grave moths
  6. Bryn
  7. Sly gnomes

Chapter 1 Faranga Island Severin’s Farm Quests

Overview

Some of the quests available on Severin’s farm can be completed only if you’re friend of the Order. They are best done while on your way to the monastery. Note that some of the quests can be done even if you do not plan to join the Inquisition. These aren’t marked by “(I)”.

  • Thieving Gnomes (I)
  • Overdue Situation Report (I)
  • Lost Cause (I)
  • Fluttering Grave Moths
  • A Beer for Bryn
  • Bryn’s Dangerous Monsters

Thieving Gnomes

When you talk to Severin (#1) for the first time, you’ll need to show him your official letter from Carlos as a proof that you’re not a bandit. He’ll fill you in on the details around and tell eventually tell you about the gnomes that have been troubling him because they are taking the supplies and artifacts that are stored on the farm. As such, he tasks you to deal with them.

The gnomes he mentioned are located on the overlooking cliff at #2. Beware because they are tightly grouped and you might have to fight five at a time. Run to the farm if you require help, as the NPCs will engage them as well. There are six gnomes in total and as soon as they are dead you’ll receive 300 experience. The final reward comes from Severin, when you report that you’re done, earning you 200 gold coins from Rufus (he’s near Severin) as well as 50 experience.


Overdue Situation Report

This is the second quest from Severin (#1) and requires of you to find out how’s the second group of warriors of the Order doing in their excavation site to the west. Talk to Severin to find out more details and once you’re ready to set out, head west.

The place you need to reach is located at #3. It’s another Inquisition encampment, led by Rudolf. Talk to him and you’ll get 300 experience. If he’s dead (you killed him during Conquest of the Artifact Camp, then report back to Severin that he’s dead.


Lost Cause

This is the follow-up quest from Rudolf (#3) and requires of you to report back to Severin about the situation of the excavation camp.

Once you arrive back at Severin’s farm, tell him of the current status of the Inquisition’s camp and you’ll get a reward of 50 experience as well as two healing potions and a Tell Joke scroll.


Fluttering Grave Moths

Derry (#4), the caretaker of pigs on farm, has a problem with the moths nearby. They tend to attack the animals and reduce the income. He wants you to deal with the monsters.

There are seven moths in total a bit to the west on the cliff (#5). Once you defeat all of them you’ll get 250 experience and then return to Derry for a reward of 25 coins and 50 experience.


A Beer for Bryn

Talking to Bryn (#6) reveals a bit more about the Inquisition and about the dangers of the area around the monastery. Besides that, he’s in need of some alcohol as everything that’s “interesting” is locked up in monastery’s winery.

There’s beer all over the island, so you should have no problem acquiring it, and you should already have some on yourself anyway. Simply hand him over one bottle and you’ll get measly 50 experience. But then again, the quest wasn’t that hard at all.


Bryn’s Dangerous Monsters

The other quest from Bryn (#6) involves dealing with some dangerous monsters that roam a nearby area. Ask him about the details and he’ll describe some smart and vicious creatures lurking in the dark.

Head over to #7. As you can see, it’s just another band of gnomes causing headaches to the Inquisition. In this case they are called “Sly Gnomes” and there’s three total. Defeat them and you’ll receive 200 experience. Now report back to Bryn and you’ll get your reward of 25 coins and 50 experience.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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