The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim Video Interview

GamePlanet offers a video interview with lead producer Craig Lafferty, which covers different based in discussing dragons, the player motivations, the game’s scope. This shouldn’t surprise anyone, but Lafferty confirms there will be no demo. No, we won’t be doing a…

Simplify, Simplify

Using Mass Effect 2, Diablo III, and The Elder Scrolls V: Skyrim as prominent examples, Save and Quit editorializes about the rampant “streamlining” that has seemingly taken over our beloved role-playing genre. While only the rabid fringes of The Elder…

Twenty Things Skyrim is Missing

OXM editorializes on Bethesda’s The Elder Scrolls V: Skyrim, which despite not being released yet is already a game of the year candidate with a set of 20 identifiable things it’s missing, some for better, some for worse. 16. Dwarves Depending…

The Elder Scrolls V: Skyrim Coming to QuakeCon 2011

If you’re going to be in the Dallas, Texas area on August 4th, you might want to consider attending this year’s QuakeCon, as Bethesda’s Todd Howard will be showing off The Elder Scrolls V: Skyrim during the long-running event.  Details…

The Elder Scrolls V: Skyrim Interview

Gamasutra has recently interviewed Bethesda’s Todd Howard about the upcoming latest installment in The Elder Scrolls franchise, Skyrim. The interview covers the scope of the world, Bethesda’s history with bugs and more. Here’s a generous excerpt: How does the new…

The Elder Scrolls V: Skyrim Interview

Matt Grandstaff has posted the The Elder Scrolls V: Skyrim fan interview on the Bethesda forums, with game director Todd Howard, lead designer Bruce Nesmith and lead artist Matt Carofano answering questions submitted by fans. 5) Are loot and quest rewards…

The Elder Scrolls V: Skyrim Video Interview

Angry Joe, being his usual ebullient and not-angry self, offers a new video interview with Bethesda VP of PR Pete Hines on TES V: Skyrim. They cover how the demo was not scripted and how the AI works, how they’re not…

skyrim npcs

Skyrim NPCs Are a Development Priority

According to Bethesda’s oracle and resident director, Todd Howard, the absolute focus of the Skyrim team right now is improving interaction between players and Skyrim NPCs. “The big things for us are still — and we still struggle with —…