Ruined Merchant Quarter – Star Wars: KOTOR II

In this guide, you’ll find a walkthrough for the Loose Ends part of Star Wars: KOTOR II. To help you to navigate this area, a map, and legend are provided. There are more detailed notes for each point of the map legend in the walkthrough section.


Star Wars Kotor 2 ruined merchant quarter map

1 – Arrival
2 – Vaklu’s or Talia’s troops
3 – Exit

Walkthrough

Back at the Mandalorian Ruins, you’ll now need to select one more party member to join both yourself and Kreia to head to Onderon and settle the Vaklu vs. Talia struggle once and for all. Which party member you select doesn’t matter as much, as there are really no opportunities to use your skills here and the battles that your party members are involved in are not nearly as tough as those you’ve just faced.

After you decide, you’ll take the Basilisk War Droid from the Ruins to this Ruined Merchant Quarter. As soon as you land, you’ll battle either Vaklu’s Troops as a Light Side character, or Royalist Soldiers as a Dark Side character. Your main goal is to head up through the exit at #3, then follow the Sky Ramp, defeating its many enemies to the Royal Palace, where you will ultimately face either General Vaklu (Light Side) or Master Kavar and optionally Queen Talia as Dark Side.



1 – Arrival

After stepping off your Basilisk War Droid, prepare for battle.


2 – Vaklu’s or Talia’s troops

As a Light Side character, face off against the numerous troops in support of Vaklu on your way to the exit at #3. Dark Siders will fight the Royalists.


3 – Exit

Exit to Sky Ramp (#1).

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Kelson H.
Kelson H.

Kelson is a spud head from out west. He is most happy when holding a milky tea with too much honey and playing a sprawling role playing game or reading a fantasy novel. His video game tastes vary but his main genres are looter shooters, RPGs, and real time strategy games.

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