Star Wars: KotOR II

Feargus Urquhart Interview, Part Two

Rock, Paper, Shotgun has published the second part of their interview with the CEO of Obsidian Entertainment, Feargus Urquhart, which this time deals with Project Eternity, Kickstarter in general and South Park: The Stick of Truth (no new info on…

Feargus Urquhart Interview, Part One

Rock, Paper, Shotgun has published the first part of a meaty conversation they had with Obsidian CEO Feargus Urquhart at DICE. The core of the discussion is the future of RPGs, and Obsidian fans will be pleased to know that…

Chris Avellone Video Interview

The folks managed to catch up with Obsidian Entertainment’s Chris Avellone during the Game Connect Asia Pacific conference for an eight-minute video interview about his game development history (briefly), the recent progress that’s been made on Wasteland 2, how excited…

Chris Avellone Interview

Koobismo is offering a one-hour long audio interview with Obsidian’s creative director Chris Avellone, which, despite various audio niggles, touches on an interesting array of subjects, ranging from the recent Project Eternity Kickstarter, to the differences between Obsidian and Interplay,…

Kevin D. Saunders Social Interview

Ex-Obsidian designer Kevin D. Saunders is the latest to join the Q&A-driven social network Formspring, following J.E. Sawyer and George Ziets among others, and has already started answering questions on his past work. Here’s on Neverwinter Nights 2’s expansion Mask…

Obsidian Entertainment Artist Interview

In this interesting piece from The Penny Arcade Report, Obsidian Entertainment’s veteran artist Brian Menze comments some pieces of concept art and artwork chosen by editor-in-chief Ben Kuchera, describing the thought process behind them and the kind of work that…