Hall of Sculpture – Temple of Elemental Evil Area of the Week 06/20/03

This page is a part (Dungeons of Elemental Evil #350) of a playthrough that spanned the year of 2003. All the information was taken from TSR’s original AD&D adventure, the Temple of Elemental Evil.


For the players: This place is filled with cabinets, lined with shelves, and even the walls have many alcoves and niches. All bear sculptures of ceramic, bone, stone, shell, and other material. These figures depict mushrooms of all sorts — toadstool, fungus, blight, etc. — in all colors, sizes, and shapes. Some dozen or so larger sculptures are made of ivory, inlaid with translucent materials, and stand on the floor, apparently for use as stools by those who wish to rest while viewing the gallery’s offerings.

For the DM: The thirteen stools are shriekers, enchanted to appear inanimate. If touched, a stool changes to its actual form and wails loudly; this brings Zuggtmoy if she is able to enter the room, or else alerts her as to the intruders’ location.

Shriekers (13 stools): AC 7, MV 1″, HD 3,
hp 20 each, #AT 0, SD noise; XP 95 each (x13)

If 10 man-turns are spent examining the various sculptures, eight valuable ones are found (worth 200-800 gp each). Four others radiate magic but have no other apparent worth; if thrown down, each changes (permanently) into a normal shrieker.

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Kelson H.
Kelson H.

Kelson is a spud head from out west. He is most happy when holding a milky tea with too much honey and playing a sprawling role playing game or reading a fantasy novel. His video game tastes vary but his main genres are looter shooters, RPGs, and real time strategy games.

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