Witcher 3: Wild Hunt

Why is Video Game Lore So Awful?

In a new editorial posted over the weekend, Eurogamer points to the way in which lore is delivered to us in video games, calling out several examples where it falls considerably short of their expectations. Their examples of good and…

The Witcher 3: Wild Hunt Czech Translation Interview

While we continue to await the arrival of CD Projekt RED’s Blood and Wine expansion for The Witcher 3: Wild Hunt, there’s a new interview to take in over on the official Czech Facebook page with the game’s translator, Filip Ženíšek.…

The Witcher 3: Wild Hunt “Roach” Video

Should you find yourself in the mood for some genuine April Fools’ humor and want to ponder about whether or not you’d actually be willing to pay an Oblivion-inspired $4.99 for a Roach-focused DLC, then this new comedic video for…

The Witcher 3 & Cyberpunk 2077 Video Interview

Danny O’Dwyer recently interviewed CD Projekt co-founder and joint CEO Marcin IwiÅ„ski for GameSpot. The interview lasts more than 40 minutes and covers a variety of topics concerning CD Projekt’s history, though it mostly focuses on their present and future, with the…

The Witcher 3 Composer is Working on Cyberpunk 2077

GamePressure cornered The Witcher 3: Wild Hunt composer Marcin Przybylowicz for an interview that focuses predominantly on his work on the fantasy title’s soundtrack. The interview would be worth a read by itself, but there’s also an interesting snippet of…

Heroes Don’t Craft

Richard Cobbett has penned an analysis – more of a rant, really – of crafting in RPGs and other video games that comes to a simple, very basic conclusion: heroes don’t craft. Cobbett’s comical frustrations aside, many complaints in the piece…

RPGs Deserve Better Side Quests

PCGamesN’s Fraser Brown has written a lament of sorts about the state of side quests in RPGs. He compares the 2014 Dragon Age: Inquisition and Bethesda’s recent Fallout 4 to titles such as The Witcher 3: Wild Hunt, Divinity: Original…