Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt Podcast Interviews

We have rounded up a couple of recent podcasts concerning The Witcher 3: Wild Hunt, the first being an interview with CD Projekt RED’s Mateusz Tomaszkiewicz which covers the game’s monster hunting, its handling of open-world design, quest design, influences…

The Witcher 3: Wild Hunt Tidbits

Some new details on The Witcher 3: Wild Hunt have emerged from the latest PC Magazine issue from Germany, and they have been rounded up in English by a NeoGAF user. No QTE and a different UI for PC and…

The Music of The Witcher 3: Wild Hunt

It turns out the audio lead for The Witcher 3: Wild Hunt is an ex-38 Studios developer, Gene Rozenberg, who moved to Poland to work with CD Projekt on the Witcher threequel, and his approach to the game’s music is…

Monster Hunting in The Witcher 3: Wild Hunt

The latest video interview from GameInformer on The Witcher 3: Wild Hunt covers monster hunting. Apparently monster hunting will be divided between quest-based and more generic notice board style monster hunts, which will still involve some investigation of clues and…

Eleven Things CD Projekt Needs To Do In The Witcher 3

The editors over at Strategy Informer have cranked out a list of eleven “things” that they feel CD Projekt RED should consider during the development of The Witcher 3: Wild Hunt in order to get the RPG threequel right. A…

The Art of The Witcher 3: Designing the Ice Giant

The Witcher series always had some rather brilliant art design, The Witcher 2 in particular, so it’s not surprising that GameInformer would dedicate a video feature to The Witcher threequel’s art. The video focuses on the ice giant monster, from…