Witcher 3: Wild Hunt

The Witcher Blog Update

CD Projekt has added another entry to their blog for The Witcher on IGN, this time teasing us with some images from the game’s newly relaunched website.

The Witcher Website Relaunches

Atari and CD Projekt issued a press release earlier today announcing the launch of a brand new official website for The Witcher. New Website Launch For ‘The Witcher’ Feature-Packed Site Launches in Advance of Worldwide Launch of Highly Anticipated PC…

The Witcher Limited Edition Poll

CD Projekt’s official website for The Witcher has been updated with a new poll quizzing fans on what they’d like to see included in a Limited Edition version of the game. While I wish a collectible Geralt statue/figurine was listed,…

The Witcher Interview

GameShark has published an informative three-page interview with The Witcher chief designer Michal Madej. I don’t understand why anyone thinks the game is going to be “an action RPG like Diablo”, though. Q: Can you explain how combat is going…

The Witcher Screenshots

WorthPlaying has kicked up another five screenshots from CD Projekt’s Aurora-powered RPG, The Witcher.

The Witcher Preview

CVG has kicked up a new preview of The Witcher, revealing a few more details about CD Projekt’s ambitious RPG. Speaking of experience, RPG traditions levelling up and character development are very much a part of The Witcher. Levelling up…

The Witcher Interview

The guys at GameSpot had the chance to sit down with CD Projekt chief designer Michal Madej for a two-page Q&A about The Witcher. Q: This is a very mature role-playing game, and it deals with a lot of adult…

The Witcher Interview

Gaming Heaven has conjured up a lengthy interview with Michal Madej, chief designer on CD Projekt’s The Witcher. Q: How much freedom will the gamer have in relationship to the story development? Is it totally linear, or are there areas…

The Witcher Blog Update

CD Projekt has added another entry to their blog for The Witcher on IGN, once again with project lead Jacek Brzezinski discussing the game’s long development history and what’s left to do before it can finally ship to the masses.…