World of Warcraft

Interplay’s Scott Bennie on RPG Writing

You may not know who Scott Bennie is, but there’s a good chance you’ve read or played something he was involved in, be it various pen and paper RPGs, Interplay titles such as Fallout and Star Trek: 25th Anniversary, or…

A Brief History of MMO Games

This PC Gamer article looks back at the history of MMOs and lists some of the more influential games of the massive multiplayer variety we’ve had a chance to play over the years. Apart from a chronological list of influential…

Richard Cobbett on Second Chance Servers

With Secret World Legends launched and receiving regular updates, Richard Cobbett has decided to talk about all the times MMOs have gotten a second chance, both officially and with the help of private servers or emulators. We get to reminisce…

World of Warcraft: Legion 7.3 Upcoming Features

With what seems to be the final update for the current World of Warcraft expansion launching relatively soon, the folks at PC Gamer have put together a list of the upcoming new features they’re most excited for. Some of these…

Richard Cobbett on RPG Villains

The latest of Richard Cobbett’s RPG Scrollbars columns talks in detail about the intricate process of creating fun, memorable, and satisfying video game antagonists. We get to read about a variety of villain archetypes and their nefarious tricks, and learn…

World of Warcraft: Legion Patch 7.3 Detailed

A developer post on the Blizzard Entertainment forums announces that the 7.3 patch for World of Warcraft is now up and running on the Public Test Realm, and provides an overview of what that patch is all about. In this…

IGN’s Best RPG Worlds

Worldbuilding is an important aspect of RPGs and as such, IGN offers us their take on what the best RPG worlds are, in a convenient top 10 format. Each entry gets a short description and a spot in the accompanying…

Richard Cobbett on Video Game Languages

In his latest RPG Scrollbars column on Rock, Paper, Shotgun, Richard Cobbett talks about the so-called Conlangs, or constructed languages, and their use in games. He mentions various techniques used to create these languages, lists a number of examples from…