Alundar’s Domain – Eschalon: Book III Location


In this guide we’ll show you everything there is to know about Alundar’s Domain.


Map

eschalon book 3 map alundarsdomain

Points of Interest

  1. Geo Marker
  2. Metal Wall
  3. Well
  4. Alundar’s Throne Room
  5. Alundar’s Bedroom
  6. Gate to Fandugan

Local Exits

  1. Path to Eastern Astral Range
  2. Exit to Alundar’s Dungeon

Overview

1 – Geo Marker

This geo marker will add Alundar’s Pass to your Quick Travel menu.

2 – Metal Wall

There isn’t any way to blow up this wall.

3 – Well

4 – Alundar’s Throne Room

This is where you’ll meet the warlord Alundar. He’s involved in the quests A Meeting with Karamiklan and Seeking Karamiklan’s Wisdom. He’ll also sell you a Fandugan Pass (for the gate at #6) for 2000 or 4000 gp. If you don’t want to buy the pass, then you can also steal one from Alundar’s bedroom (#5). Of course, since Fandugan doesn’t actually exist in the game, you could also just skip the pass.

5 – Alundar’s Bedroom

If Alundar or his bodyguards see you enter the bedroom, then they’ll consider it stealing, and they’ll attack you. For all the buildup, killing Alundar isn’t all that difficult, so that’s an easy enough way to get into his bedroom. You could also circle around the bedroom to the north, walk through a narrow mountain path to reach the wooden wall of the bedroom, and then use a Powder Keg to create a new doorway. Nobody will notice the explosion.

Inside Alundar’s bedroom, you’ll find a random chest, a chest containing a Fandugan Pass, and a red ceramic jar containing A Vile Weapon Indeed, a Bar of Gold, and a Potion of Invisibility III. You’ll also find a lever that will open up the way down into Alundar’s Dungeon (Exit B), just in case you killed Alundar without completing the quest A Meeting with Karamiklan.

6 – Gate to Fandugan

The guards will only let you through this gate if you have Fandugan Pass, which you can purchase from Alundar (#4) or steal from the chest in Alundar’s bedroom (#5). Of course, the approval of the guards isn’t required. You can also pull the lever next to the gate to open it, but if the guards see you do this then they’ll attack you.

Note: In the basic version of the game, there is no map for Fandugan, so there isn’t any particular need to go through the gate.

Local Exits

A – Path to the Eastern Astral Range

You’ll walk by the secret area in Warlord’s Pass along the way.

B – Exit to Alundar’s Dungeon

World Exits

South – Warlord’s Pass

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Steven Carter
Steven Carter

Starting with cassette tape games on the TRS-80, Steven has been playing, creating, and writing about games for a long, long time. This makes him experienced, not old. Lately, Steven has been focusing on walkthroughs, making sure everybody knows how to solve Towers of Hanoi puzzles.

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